ST

stardz-team/dayz-modding-skills

Developer tools

このページは AI により自動翻訳されています。技術的な詳細は原文をご確認ください。 原文を見る

23 stars 品質 68 トレンド 18MIT

Agent Skill that makes AI experts at DayZ modding — Enforce Script, engine API, mod architecture, 30+ gotchas, performance patterns.

概要

Make AI agents experts at developing DayZ mods in Enforce Script. An Agent Skill that gives AI coding agents deep knowledge of DayZ modding — Enforce Script language rules, engine API patterns, mod architecture, performance optimization, and professional UI patterns extracted from 10+ production mods. - — and avoid all 30+ gotchas that trip up every AI - — proper Class.CastTo(), JsonFileLoader usage, memory management - — 3_Game / 4_World / 5_Mission compilation order - — singletons, RPC networking, modded classes, config persistence - — widget pooling, batched processing, caching, debouncing - — COT Module-Form-Window, CanvasWidget overlays, RichTextWidget - — .p3d LODs, model.cfg, materials and textures, PBO build and signing, and the Central Economy entries that make a custom item actually spawn - — fetches chapters from the DayZ Modding Wiki (92 chapters, 12 languages) when it needs deeper info Copy the skills/dayz-modding/ folder to your agent's skills directory.

README

以下は原文 README の抜粋です。原文を見る。

DayZ Modding Skill

Make AI agents experts at developing DayZ mods in Enforce Script.


An Agent Skill that gives AI coding agents deep knowledge of DayZ modding — Enforce Script language rules, engine API patterns, mod architecture, performance optimization, and professional UI patterns extracted from 10+ production mods.

What This Skill Does

When installed, your AI agent will:

  • Know Enforce Script is NOT C/C++ — and avoid all 30+ gotchas that trip up every AI
  • Write correct DayZ code — proper Class.CastTo(), JsonFileLoader usage, memory management
  • Follow the layer hierarchy — 3_Game / 4_World / 5_Mission compilation order
  • Use professional patterns — singletons, RPC networking, modded classes, config persistence
  • Optimize for performance — widget pooling, batched processing, caching, debouncing
  • Build production UI — COT Module-Form-Window, CanvasWidget overlays, RichTextWidget
  • Ship real assets — .p3d LODs, model.cfg, materials and textures, PBO build and signing, and the Central Economy entries that make a custom item actually spawn
  • Consult the wiki — fetches chapters from the DayZ Modding Wiki (92 chapters, 12 languages) when it needs deeper info

Install

Via skills.sh

npx skills add StarDZ-Team/Dayz-Modding-Skills

Via Claude Code

/plugin marketplace add StarDZ-Team/Dayz-Modding-Skills

Manual (any agent)

Copy the skills/dayz-modding/ folder to your agent’s skills directory.

What’s Inside

skills/dayz-modding/
├── SKILL.md                              # Core: Iron Rules, workflow, debugging, code review
└── references/
    ├── enforce-script-reference.md       # Complete language reference + 18 gotchas
    ├── api-patterns.md                   # Entity, RPC, I/O, GUI, timers, player, actions
    ├── architecture.md                   # Layers, singletons, CF modules, events, permissions
    ├── development-workflow.md           # Systematic workflow: plan, code, verify, debug
    ├── advanced-patterns.md              # Performance, troubleshooting, debug commands, input
    ├── gui-patterns.md                   # COT, VPP, CanvasWidget, RichText, MapWidget
    ├── model-asset-pipeline.md           # .p3d LODs, model.cfg, animations, .rvmat, textures
GitHub で README 全文を見る

推奨ツール

別のキーワードを試すか、フィルタを外してください。

インストール

npx skillfish add stardz-team/dayz-modding-skills
MCP 初心者?mcpskill.org のガイドから始めましょう →