一款全面的 Claude Code 插件,适用于 Godot 游戏开发,具备命名空格命令、智能代理和自动化环境设置功能。
概览
一款全面的 Claude Code 插件,适用于 Godot 游戏开发,具备命名空格命令、智能代理和自动化环境设置功能。 - - /gd:setup,/gd:init-game,/gd:run,/gd:stop - - 交互式AI辅助游戏设计 - - 自动激活Godot特定问题 - - 会话开始时自动检查 - - 与Godot MCP服务器无缝集成 1. (4.5.1+) - 下载 2.(18+) - Godot MCP 服务器必备 3.- 克隆与构建: 该插件将以 /gd:* 命名空间提供 2. 这将是:- 自动检测Godot安装 - 验证Godot MCP服务器已建成 - 在你的项目中创建.mcp.json配置 - 验证一切正常 3. (MCP变更生效的必要条件) 4. 启动一个交互式规划代理,内容包括:- 询问你的游戏(2D/3D、类型、机制等)。
概述(AI 翻译)
一款全面的 Claude Code 插件,适用于 Godot 游戏开发,具备命名空格命令、智能代理和自动化环境设置功能。
特色
- ** 🎮 命名空格命令** -
/gd:setup、/gd:init-game、/gd:run、/gd:stop - ** 🤖 游戏规划代理** - 交互式AI辅助游戏设计
- ** 🧠 Godot专长技能** - 针对Godot特定问题自动激活
- ** 🔧 环境验证** - 会话开始时的自动检查
- ** 📦 MCP 集成** - 与 Godot MCP 服务器无缝集成
安装
先决条件
- Godot Engine(4.5.1+)- 下载
- Node.js(18+)- Godot MCP 服务器必备
- Godot MCP 服务器 - 克隆和构建:
安装插件
- 添加Godot游戏开发市场
摘自任何目录中的Claude代码:
或者说,对于本地开发来说:
- 安装插件
该插件将以命名空间 /gd:* 提供。
快速启动
-
用Claude代码打开你的Godot项目
-
运行设置以配置环境
这将:
- 自动检测Godot安装
- 验证Godot MCP服务器已建成
- 在您的项目中创建
.mcp.json配置
本页由 AI 翻译,技术细节请以原文为准。
README
以下为原文 README 节选,完整内容请查看原文。
Godot Development Plugin for Claude Code
A comprehensive Claude Code plugin for Godot game development with namespaced commands, intelligent agents, and automated environment setup.
Features
- 🎮 Namespaced Commands -
/gd:setup,/gd:init-game,/gd:run,/gd:stop - 🤖 Game Planning Agent - Interactive AI-assisted game design
- 🧠 Godot Expertise Skill - Automatic activation for Godot-specific questions
- 🔧 Environment Validation - Automatic checks on session start
- 📦 MCP Integration - Seamless integration with Godot MCP server
Installation
Prerequisites
- Godot Engine (4.5.1+) - Download
- Node.js (18+) - Required for Godot MCP server
- Godot MCP Server - Clone and build:
git clone ~/projects/godot-mcp cd ~/projects/godot-mcp npm install npm run build
Install the Plugin
-
Add the Godot Game Development marketplace
From Claude Code in any directory:
/plugin marketplace add https://github.com/your-username/godot-claude-pluginOr for local development:
/plugin marketplace add /absolute/path/to/godot-claude-plugin -
Install the plugin
/plugin install gd@godot-gamedevThe plugin will be available with the namespace
/gd:*
Quick Start
-
Open your Godot project in Claude Code
cd my-godot-game claude . -
Run setup to configure the environment
/gd:setupThis will:
- Auto-detect Godot installation
- Verify Godot MCP server is built
- Create
.mcp.jsonconfiguration in your project - Validate everything is working
-
Restart Claude Code (required for MCP changes to take effect)
-
Initialize a new game (optional)
/gd:init-gameLaunches an interactive planning agent that will:
- Ask about your game (2D/3D, genre, mechanics, etc.)
- Generate a comprehensive game design document
- Create project folder structure
- Set up initial scenes
-
Start developing!
/gd:run # Test your game /gd:stop # Stop the game
Available Commands
| Command | Description |
|---|---|
/gd:setup |
Configure Godot development environment and MCP server |
/gd:init-game |
Interactive game planning and project initialization |
/gd:run |
Launch the game for testing |
/gd:stop |
Stop the running game instance |
Plugin Components
Commands (commands/)
Slash commands for common Godot workflows with the /gd: namespace.
Agents (agents/)
- game-planner - Interactive game design assistant that asks questions and creates comprehensive game plans
Skills (skills/)
- godot-dev - Godot Engine expertise that automatically activates when you ask Godot-related questions
Hooks (hooks/)
推荐工具
换一个关键词,或者移除筛选条件。
安装
npx skillfish add zate/cc-godot