
Agent Skill 让 DayZ 的 AI 模组专家——Enforce Script、Engine API、模组架构、30+ 陷阱、性能模式。
概览
让AI代理成为Enforce Script开发DayZ模组的专家。 一项代理技能,能让AI编码代理深入了解DayZ模组——包括强制脚本语言规则、引擎API模式、模组架构、性能优化以及从10+个生产模组中提取的专业界面模式。 - — 并避免所有30+个会让每个AI出错的陷阱 - — 正确的Class.CastTo()、JsonFileLoader使用、内存管理 - — 3_Game / 4_World / 5_Mission编译顺序 - — 单例、RPC网络、模组类、配置持久化 - — 小组件池、批量处理、缓存、去跳出 - — COT模块-表单-窗口、CanvasWidget叠加、RichTextWidget - — .p3d LOD、model.cfg、材质和纹理、PBO构建与签名,以及中央经济条目(使自定义物品实际生成)—— - 需要更深入信息时会从DayZ模组维基(92章,12种语言)获取章节 把skills/dayz-modding/文件夹复制到你经纪人的技能目录。
概述(AI 翻译)
DayZ模组技能
让AI代理成为Enforce Script开发DayZ模组的专家。
一项代理技能,能让AI编码代理深入了解DayZ模组——包括强制脚本语言规则、引擎API模式、模组架构、性能优化以及从10+个生产模组中提取的专业界面模式。
这项技能的作用
安装后,您的AI代理将:
- 要知道强制脚本不是C/C++ — 并避免所有30+的陷阱,这些问题会让所有AI都出错
- 正确写入DayZ代码 — 正确的
Class.CastTo()、JsonFileLoader使用,内存管理 - 遵循层层结构 — 3_Game / 4_World / 5_Mission编译顺序
- 使用专业模式 — 单例、RPC网络、模组类、配置持久化
- 性能优化 — 小部件池化、批量处理、缓存、去跳出
- 构建生产界面 — COT 模块-表单-窗口,CanvasWidget 覆盖层,RichTextWidget
- 运输真实资产 —
.p3dLOD,model.cfg,材质和贴图,PBO建造与签署,以及使自定义物品实际生成的中央经济条目
本页由 AI 翻译,技术细节请以原文为准。
README
以下为原文 README 节选,完整内容请查看原文。
DayZ Modding Skill
Make AI agents experts at developing DayZ mods in Enforce Script.
An Agent Skill that gives AI coding agents deep knowledge of DayZ modding — Enforce Script language rules, engine API patterns, mod architecture, performance optimization, and professional UI patterns extracted from 10+ production mods.
What This Skill Does
When installed, your AI agent will:
- Know Enforce Script is NOT C/C++ — and avoid all 30+ gotchas that trip up every AI
- Write correct DayZ code — proper
Class.CastTo(),JsonFileLoaderusage, memory management - Follow the layer hierarchy — 3_Game / 4_World / 5_Mission compilation order
- Use professional patterns — singletons, RPC networking, modded classes, config persistence
- Optimize for performance — widget pooling, batched processing, caching, debouncing
- Build production UI — COT Module-Form-Window, CanvasWidget overlays, RichTextWidget
- Ship real assets —
.p3dLODs,model.cfg, materials and textures, PBO build and signing, and the Central Economy entries that make a custom item actually spawn - Consult the wiki — fetches chapters from the DayZ Modding Wiki (92 chapters, 12 languages) when it needs deeper info
Install
Via skills.sh
npx skills add StarDZ-Team/Dayz-Modding-Skills
Via Claude Code
/plugin marketplace add StarDZ-Team/Dayz-Modding-Skills
Manual (any agent)
Copy the skills/dayz-modding/ folder to your agent’s skills directory.
What’s Inside
skills/dayz-modding/
├── SKILL.md # Core: Iron Rules, workflow, debugging, code review
└── references/
├── enforce-script-reference.md # Complete language reference + 18 gotchas
├── api-patterns.md # Entity, RPC, I/O, GUI, timers, player, actions
├── architecture.md # Layers, singletons, CF modules, events, permissions
├── development-workflow.md # Systematic workflow: plan, code, verify, debug
├── advanced-patterns.md # Performance, troubleshooting, debug commands, input
├── gui-patterns.md # COT, VPP, CanvasWidget, RichText, MapWidget
├── model-asset-pipeline.md # .p3d LODs, model.cfg, animations, .rvmat, textures
推荐工具
换一个关键词,或者移除筛选条件。
安装
npx skillfish add stardz-team/dayz-modding-skills