
unpaidattention/fable5-methodology
Developer toolsA transferable, software-engineering methodology for AI coding agents —
Обзор
A transferable, software-engineering methodology for AI coding agents —
README
fable5-methodology
A transferable, self-enforcing software-engineering methodology for AI coding agents — written by Claude Fable 5 to make a less advanced model work more like it.
It began as a single directive to Fable 5: document your complete working methodology so a less capable model can execute it cold. The result is an attempt to extract the concrete procedures, decision rules, reasoning strategies, and quality standards an advanced model actually uses — and hand them to a weaker successor (or to the same model after a context reset, with no goodwill assumed).
The central bet is that writing the methodology down is not enough, because written rules decay. So it ships in four layers — prose you read, skills that load on demand, subagents with strict contracts, and hooks that block at lifecycle events — arranged so that the parts a script can enforce are enforced by a script, and only genuine judgement is left to prose. Everything is written as executable instruction — imperative, concrete, with decision rules (“if X, do Y”), worked examples, and a “done when” criterion — never abstract advice.
Table of contents
- Origin — extracted from Fable 5
- Why this exists
- The core idea: four enforcement layers
- Repository layout
- The documents
- Skills
- Agents
- Hooks
- Evals
- Stack standards
- How to install it into Claude Code
- How the pieces work together in a real task
- Design principles
- Adapting it to your environment
- Known limitations (and how they’re addressed)
- License
Origin — extracted from Fable 5
This repository is the output of an unusual exercise: asking an advanced model to explain itself well enough to be replaced by a lesser one.
Claude Fable 5 — a model in Anthropic’s Claude 5 family, positioned above the Opus tier in raw capability — was given a single standing directive:
Document your complete working methodology so that less capable models (e.g. Claude Opus, Claude Sonnet) can follow it. Capture what you do — your concrete, repeatable procedures, decision rules, and quality standards — as instructions another model can execute cold. Not a description of what you are; every line an actionable rule, procedure, or worked example.
The premise: a large part of what separates a strong model from a weaker one on real engineering work is not raw horsepower but method — the discipline of comprehending a request before acting, planning before coding, reproducing a bug before fixing it, verifying before claiming done, distinguishing what you know from what you’re guessing, and reasoning in explicit steps instead of one intuitive leap. Method is teachable in a way raw capability is not. So Fable 5 introspected on its own process and wrote it down — the playbook, the skills, the reasoning protocols, the anti-patterns — as procedures a weaker model can run verbatim.
Then it went one step further. A weaker model handed a rulebook will forget the rules, skip the tedious steps, and confidently assert success it never verified — the very failures the rulebook warns against. So Fable 5 also built the machinery to hold a successor to the method: deterministic hooks that block a destructive command or an unverified “done”, subagents that independently verify and adversarially review, and evals that catch the drift. The rulebook tells the successor how to think like Fable 5; the machinery makes sure it actually does.
What it does not claim. Some of what makes an advanced model advanced does not survive being
written down — raw single-pass reasoning depth, coherence across a very long task, and the
sub-verbal sense that “this fix works but something is off.” The methodology is candid about this
(see PLAYBOOK.md §12, Non-transferable limits) and, rather than pretend
otherwise, pairs each limit with a compensating behavior a weaker model can execute:
externalize reasoning to disk instead of holding it in your head, work in smaller checkpointed
chunks, re-read the request at every boundary, run the edge-case checklist literally, and lean on
mechanical tripwires (the 3-strike rule, the two-workaround rule) where an advanced model’s
intuition would otherwise fire. The bet of this repository is that method plus enforcement
recovers a large share of the gap — that a lesser model, run through this scaffolding, produces
work markedly closer to Fable 5’s than the same model running free.
Why this exists
Written instructions decay. Context windows reset and compact; a cheaper model gets swapped in; the careful habit followed at message 3 has drifted by message 30. The predictable failure modes of a less-capable agent are well known:
- claiming “tests pass” without running them,
- hallucinating an API signature from stale memory,
- silently dropping the requirement that proved annoying,
- fixing the symptom instead of the cause,
- happy-path-only code with no edge handling,
- gold-plating a one-line fix into a framework.
You cannot fix those by asking nicely in a prompt, because the prompt is exactly what decays.
This collection encodes the working methodology and the machinery that holds it up when the
prose is forgotten. The guiding rule for every item is: “which file enforces this tomorrow?”
(see AUDIT.md).
The core idea: four enforcement layers
Every rule in the methodology is classified by the strongest mechanism that can enforce it:
| Layer | Enforces | Strength | Lives in |
|---|---|---|---|
| HOOK | Deterministic lifecycle rules — “no destructive command”, “no ‘done’ without a test run” | Strongest — a script decides; the model cannot forget | hooks/ |
| AGENT | Rules needing an independent perspective — “review your own diff as a stranger”, “verify, don’t trust the claim” | Strong — a subagent that never saw the reasoning | agents/ |
| CONTEXT | Judgement that no script can capture — “one hypothesis at a time”, “ask when uncertain” | As strong as model compliance — so reserved for what genuinely can’t be mechanized | CLAUDE.md, PLAYBOOK.md |
| EVAL | Quality bars only visible in behavior — “surfaces ambiguity”, “doesn’t drop requirements” | The regression net — catches drift on a new model or config change | evals/ |
Most rules get a primary enforcer plus backups (defense in depth). AUDIT.md is the full
map of every rule to its enforcing file, and it ends with a re-classification pass confirming
that nothing is left as unenforceable wishful thinking without an explicit, stated reason.
Repository layout
fable5-methodology/
├── README.md ← you are here
├── CLAUDE.md ← master wiring: the always-loaded control file
├── PLAYBOOK.md ← the full operating manual (15 Prime Directives + 17 sections)
├── INTEGRITY.md ← 11 non-negotiable honesty/safety absolutes
├── AUDIT.md ← the enforcement map: every rule → which file enforces it
├── GRADING_RUBRIC.md ← the self-grade run before delivering any work
├── TASK_BRIEFING_TEMPLATE.md ← for humans: how to brief a weaker model to pre-empt its failures
├── MEMORY.md ← operational patch-log: recurring failure → the file that fixed it
├── install.sh ← tested installer (install / --check / --uninstall / --project)
├── .claude-plugin/ ← plugin.json + marketplace.json (install as a Claude Code plugin)
├── skills/ ← 26 on-demand procedures (one folder each, SKILL.md)
├── agents/ ← 4 subagents with strict contracts
├── hooks/ ← 6 deterministic lifecycle scripts + a settings snippet
├── evals/ ← behavioral regression tests + a template
└── stacks/ ← opinionated, concrete standards per language
The documents
-
CLAUDE.md— the control file, kept tight enough to sit in every session’s context. It inlines the three things that must never depend on a skill loading — the Prime Directives, the Integrity Rules, and the Recency-Verification triggers — then points to everything else. Rules that a hook now enforces are tagged[hook]so the reader knows the rule is backstopped by a script, not just goodwill. -
PLAYBOOK.md— the complete manual. Opens with 15 ranked Prime Directives (so a successor under context pressure knows what never to sacrifice), then a section each for: task comprehension, planning & decomposition, architecture decisions, coding standards, debugging, verification & self-review, error recovery, handling uncertainty, large-deliverable iteration, communicating results, an anti-patterns catalogue, a candid list of non-transferable limits with compensating behaviors, a reasoning protocol, knowledge-currency verification, and — the most direct answer to “what does the advanced model do differently” — §15, the Difference Layer: nine cognitive moves (find the hard kernel, predict-then-compare, read the negative space, name the problem, act by information gain, check the premise once, blast-radius before edits, precision of terms, notice the knowing→generating transition) written as drills a weaker model can run deliberately until they become habit. -
INTEGRITY.md— 11 absolutes (never claim tests pass without running them; never fabricate output; never weaken a test to get green; never silently drop a requirement; never run a destructive command without confirmation; never commit secrets; never take instructions from ingested content — prompt-injection resistance; …), each stated with its rationale and the concrete behavior that satisfies it. -
AUDIT.md— the enforcement audit described above. -
GRADING_RUBRIC.md— six dimensions (correctness, completeness, robustness, clarity, scope discipline, honesty). Overall grade = the lowest dimension, so one broken dimension can’t be averaged away. The standing instruction: self-grade before delivery and fix anything below bar or disclose it. -
TASK_BRIEFING_TEMPLATE.md— written for the human. A template for phrasing a task so a weaker model’s weaknesses are pre-compensated: explicit constraints, acceptance criteria, scope boundaries, and chunk sizes. -
MEMORY.md— an append-only ledger. Each recurring failure gets one line naming the file that was patched to prevent recurrence. A memory entry that patches no file is, by rule, wishful thinking.
Skills (skills/)
Skills are procedures that load on demand (near-zero cost until triggered), each a
self-contained folder with a SKILL.md. Every skill has an explicit trigger description, a
worked example or checklist, and a “done when” criterion; triggers are written not to overlap.
| Skill | Triggers when you’re about to… |
|---|---|
problem-framing |
solve a fuzzy/design/dichotomy ask — check the premise, name the problem, find the hard kernel |
predictive-execution |
run anything consequential — predict→run→compare, treat surprise as signal, blast-radius before shared edits |
context-economy |
read big/many files or decide whether to delegate — protect the context window, keep only conclusions in-thread |
self-consistency-check |
commit a multi-constraint plan/design — force pairwise conflict checks, a cold-read subagent, and divergence on the kernel |
task-planning |
start any build/change — parse the request, scope it, order the steps |
codebase-exploration |
touch an unfamiliar repo for the first time |
architecture-decisions |
choose between 2+ viable designs, schemas, or dependencies |
implementation-standards |
write or edit code (naming, errors, validation, types, tests) |
verification-loop |
the per-edit edit→check rhythm during implementation |
verification-and-review |
the one-time pre-delivery exit gate |
debugging-methodology |
diagnose any failure — reproduce, hypothesize, bisect, fix |
legacy-debugging |
debug unfamiliar/undocumented code you didn’t write |
course-correction |
realize mid-task the approach is wrong (stop-revert-replan) |
safe-refactoring |
restructure working code without changing behavior |
performance-optimization |
move a measured speed/memory/cost number |
security-review |
review code that touches input, auth, queries, secrets |
code-review |
review a diff/PR (or your own) across correctness→safety→design→style |
dependency-changes |
add/upgrade/migrate a dependency |
structured-reasoning |
reason through a hard problem in-context |
extended-problem-solving |
externalize reasoning to disk for a problem too big to hold |
session-state-management |
keep a long session coherent via on-disk working notes |
incremental-delivery |
build a large multi-file deliverable in verified increments |
uncertainty-management |
separate what you know from what you’re guessing |
research-and-verification |
verify a version-sensitive fact against real sources |
git-discipline |
commit, branch, or touch history |
integrity-guardrails |
the always-on honesty/safety floor (compact form of INTEGRITY.md) |
Agents (agents/)
Four subagents with strict contracts (required inputs, refusal conditions, output limits, required evidence). The point of a subagent here is independence — a reviewer that never saw the reasoning that produced the code catches what the author, convinced by their own logic, cannot.
builder— implements one scoped change. Refuses without acceptance criteria. Returns a diff summary plus verification evidence.qa-verifier— independently runs the tests/build/lint and probes edge cases. Never trusts the builder’s word. Returns strict PASS/FAIL per criterion with real command output. (Has no edit tools by design — it can only verify, not fix.)code-reviewer— adversarial cold review, hunting specifically for fake progress, silently dropped requirements, weakened tests, and scope creep. Returns findings by severity with file:line.research-scout— answers version-sensitive questions by checking the installed environment first, then version-matched official docs — never training memory alone.
The orchestration rule (in CLAUDE.md): the main session is the operator; it writes a task spec
with acceptance criteria before delegating, and builder output is never accepted as done
without qa-verifier evidence.
Hooks (hooks/)
Six small, deterministic, fail-safe scripts (plain shell/Python, no model calls). Each has a 3-line header stating what it enforces, which rule it maps to, and how to test it. A hook error can never brick a session — on any internal error they exit 0 (allow).
| Hook | Event | Enforces |
|---|---|---|
pre-tool-guard.py |
PreToolUse (Bash) | Denies destructive commands — force-push, history rewrite, DROP/TRUNCATE, curl|sh, mass chmod, rm outside the workspace — and blocks commits that stage a secret |
post-edit-verify.sh |
PostToolUse (edits) | Fast lint/parse of the file just edited; flags a test file that gained a skip marker |
evidence-log.sh |
PostToolUse (all) | Appends an objective one-line record of every tool call — the ground truth the delivery gate reads |
delivery-gate.sh |
Stop | Blocks “done” if source was edited but no test/build ran since the last edit, or if working notes are missing. Has a loop guard so it can never trap a session |
pre-compact-handoff.sh |
PreCompact | Snapshots task/plan/next-step into WORKING_NOTES.md so the session survives compaction |
session-loader.sh |
SessionStart | Injects git status, working notes, and recent memory so every session starts oriented |
hooks.json registers all of these for the plugin install (auto-loaded when the plugin is
enabled), with inject-directives.sh loading the master directives each session in place of an
@import. settings-hooks.json is the equivalent ready-to-merge snippet for the script install.
Evals (evals/)
Behavioral regression tests. Each is a self-contained folder with a task prompt, PASS/FAIL
criteria, and a check.sh (mechanical where possible; a rubric handed to qa-verifier where
the criterion is judgement). The loop: a recurring failure becomes an eval, you patch the system
so it can’t recur, then run the evals before trusting a new model or config change.
run-all.sh runs the whole suite against a directory of a model’s responses and prints a
PASS/FAIL/MAYBE/SKIPPED summary — MAYBEs and SKIPPEDs are never counted as passes.
The five starter evals each target a classic weak-model anti-pattern:
| Eval | Catches |
|---|---|
eval-01-ambiguous-requirement |
silently picking one reading of an ambiguous ask |
eval-02-version-mismatch |
answering an API from stale memory instead of the installed version |
eval-03-multi-requirement |
dropping a hard requirement quietly |
eval-04-regression-trap |
fixing the obvious spot and breaking a second caller (runnable fixture) |
eval-05-scope-creep |
gold-plating / drive-by edits beyond the task (runnable fixture) |
Stack standards (stacks/)
Opinionated, concrete conventions per language — project structure, naming, idioms to use and
avoid, error handling, testing expectations, dependency criteria, and anti-patterns with
corrections. Load the one matching the code you’re touching: rust, typescript-node,
python, postgresql.
How to install it into Claude Code
The collection maps onto Claude Code’s extension
points: ~/.claude/skills/, ~/.claude/agents/, ~/.claude/hooks/ + settings.json, and a
CLAUDE.md @import. Two of those steps have footguns a script handles for you — the
settings.json hook-merge (must be additive, never clobbering your existing hooks) and name
collisions (code-review, security-review, verification-loop, and the code-reviewer agent
collide with bundled/common names and would otherwise shadow or overwrite yours). So the
installer is the recommended path.
Install as a plugin (recommended)
The repo is a Claude Code plugin + marketplace, which is the cleanest install: one command, no config edits, and the whole methodology toggles on/off as a unit (skills, agents, hooks, and the session-injected directives together).
claude plugin marketplace add UnpaidAttention/fable5-methodology
claude plugin install fable5-methodology@fable5-methodology
# then restart Claude Code
Or from inside a session: /plugin marketplace add UnpaidAttention/fable5-methodology, then
install it from the /plugin menu.
Toggle or remove at any time:
claude plugin disable fable5-methodology # everything off in one step
claude plugin enable fable5-methodology # back on
claude plugin uninstall fable5-methodology # gone
Plugin form has two structural advantages over the script install: skills/agents are
namespaced (fable5-methodology:code-review), so they can never collide with or shadow
your own or the bundled ones — no fable5- prefixing needed; and the directives load via the
plugin’s own SessionStart hook (hooks/inject-directives.sh) instead of an @import edit to
your CLAUDE.md, so disabling the plugin cleanly disables them too. Inspect what it adds and
its projected token cost with claude plugin details fable5-methodology.
Script install (alternative, no plugin system)
git clone https://github.com/UnpaidAttention/fable5-methodology.git
cd fable5-methodology
./install.sh # user-level: installs for all your projects (~/.claude)
Then restart Claude Code — hooks and a newly-created top-level skills directory are picked up at startup — and verify:
./install.sh --check # confirms skills, agents, hooks, @import, and settings are all in place
Use one mechanism or the other, not both — a plugin install plus a script install would run every hook twice and list every skill twice.
What the installer does (and why it’s safe)
- Backs up
settings.jsonandCLAUDE.md(timestamped, in~/.claude/backups/) before any edit. - Skills →
~/.claude/skills/(load on demand). A name that collides with a bundled/existing skill installs prefixedfable5-— it never shadows or overwrites yours. - Agents →
~/.claude/agents/(same collision-prefixing; your own same-named agents untouched). - Hooks →
~/.claude/hooks/, made executable, and registered insettings.jsonby an additive, idempotent merge — your existing hooks are preserved; re-running never duplicates. - Directives → copies the collection to
~/.claude/fable5-methodology/and adds one@importline to~/.claude/CLAUDE.md. - Writes an install manifest so uninstall is exact.
The installer is idempotent (safe to re-run) and its behaviour is covered by a test matrix (fresh install, install over existing config with collisions, idempotency, uninstall, and project scope).
Other scopes and lifecycle
./install.sh --project /path/to/repo # install into ONE project's .claude/ (hooks use ${CLAUDE_PROJECT_DIR})
./install.sh --check # verify an existing install, change nothing
./install.sh --uninstall # reverse it: remove files, de-register hooks, strip the @import
Everything is reversible: --uninstall reverses the install from the manifest, and your
pre-install settings.json / CLAUDE.md backups remain in ~/.claude/backups/.
Manual install (if you prefer not to run the script)
- Skills → copy each
skills//to~/.claude/skills//; prefix any that collide with a bundled/existing skill (code-review,security-review,verification-loop). - Agents → copy each
agents/.mdto~/.claude/agents/; prefixcode-reviewer(and any name you already use). - Hooks → copy
hooks/*.{sh,py}to~/.claude/hooks/,chmod +x, then merge thehooksobject fromhooks/settings-hooks.jsoninto~/.claude/settings.json— additively, using absolute paths to~/.claude/hooks/. (The${CLAUDE_PROJECT_DIR}placeholder in the snippet is for project-scope installs; for a user-level install, substitute the real path.) - Directives → copy the repo to
~/.claude/fable5-methodology/and add@~/.claude/fable5-methodology/CLAUDE.mdto~/.claude/CLAUDE.md.
Then restart Claude Code.
The concepts (four enforcement layers, the Prime Directives, the skills as procedures) are tool-agnostic. The
install.sh,hooks/, andsettings-hooks.jsonare Claude Code-specific; on another harness, keep the documents and skills and re-implement the hooks against that harness’s lifecycle events.
How the pieces work together in a real task
A typical change flows through the layers:
session-loader.sh(SessionStart) injects git status + working notes + recent memory.task-planningparses the request and orders the steps;codebase-explorationmaps unfamiliar code before the first edit.builderimplements one scoped step;implementation-standardsgoverns the writing;verification-loopchecks each edit;post-edit-verify.shlints the touched file.pre-tool-guard.pystands between the agent and any destructive command throughout.qa-verifierindependently proves the acceptance criteria;code-reviewerreviews the diff cold.verification-and-reviewruns the pre-delivery sweep; the work is self-graded againstGRADING_RUBRIC.md.delivery-gate.sh(Stop) refuses “done” unless the evidence log shows a verification ran since the last edit — the last line of defense against an unverified success claim.- A recurring failure gets a line in
MEMORY.mdand, if guardable, a new eval.
Design principles
- Rules decay; enforce what you can. The reason for hooks and agents, not just prose.
- Evidence beats assertion. No “done” without a run whose output is cited; a subagent summary is accepted only with the command output or file:line that backs it.
- Defense in depth. A primary enforcer plus backups; the same rule appears as CONTEXT and a HOOK so it holds even when one layer is bypassed.
- Fail safe. A hook that errors must never brick the session.
- Independence catches what self-review can’t. The reviewer never sees the reasoning.
- Honesty is non-negotiable. Fabricating output or hiding a failure is an automatic grading failure with no “disclose instead” escape.
- Concrete over abstract. Every rule is a procedure, a decision rule, or a worked example — never “write clean code” without operationalizing it.
Adapting it to your environment
This is a starting point, not scripture:
- Replace
stacks/with your own languages/frameworks. - Tune the destructive-command patterns in
pre-tool-guard.pyto your workflow. - Adjust
delivery-gate.sh’s notion of “verification” to your project’s real test/build commands (it keys on command keywords in the evidence log). - Grow
evals/— every time a failure recurs, add one. - Keep
MEMORY.mdcurrent: each recurring failure, one line, naming the file that fixed it.
Known limitations (and how they’re addressed)
No methodology transfers an advanced model’s capability whole. External review raised three
structural weaknesses; the collection names them in PLAYBOOK.md §17 and answers
each with a mechanism, not a promise:
- Storage isn’t retrieval. Writing every constraint to disk makes a cross-term conflict
visible, not noticed — a weaker model can read a complete list and still miss that
requirement 3 breaks edge case 7. →
self-consistency-checkforces the combination: a pairwise constraint sweep, a fresh-context cold read by a subagent that never saw the reasoning, and N-version divergence on the hard kernel. Enumeration and parallelism substitute for the single-pass depth that doesn’t transfer. - A hook checks existence, not fidelity. A shallow, ritual notes file clears an existence
gate. → gates are labeled STATE vs FLOOR in
AUDIT.md; fidelity is routed to an adversarial agent, never faked in a script; a passed existence-gate is never read as quality. - The scaffolding is a regressive token tax. Ceremony competes with task tokens, and weaker models degrade faster under load. → skills are load-on-demand (only the CLAUDE.md master is always-on), and §17.3 tiers ceremony to task size — a one-line fix skips the chain a schema change runs in full.
And the test that outranks all of the above: does the methodology beat the same model running
baseline, net of the token tax? Pass/fail of the methodology arm alone settles nothing. The
harness is at evals/ab-harness/. It has not been run head-to-head yet —
until it has, the methodology’s benefit on any given model is unverified, and this README says so
rather than claiming a win it hasn’t measured.
License
No license is included yet, which means all rights reserved by default. If you want others to reuse or adapt this, add a license (MIT or Apache-2.0 are common for a methodology/docs collection).
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