
cad4z/enfusion-skills
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📎Enfusion skills for your AI-Аgents!
Обзор
Built with love • Brought to you by @CAD4Z and other contributors I highly recommend using this alongside a full-cycle workflow like mattpocock/skills, obra/superpowers, or any similar tools to improve the overall quality of the work! Agent skills and reference docs for DayZ modding — Enforce Script, layouts, configs, and engine internals. Runs in as a plugin, and in every other agent — Codex, Cursor, Cline, Windsurf, Copilot, Zed and the rest — through the npx skills installer. Every skill is one SKILL.md plus an agents/openai.yaml beside it; every harness reads the same body and they differ only in metadata. Reachable by the model or by you. Rich trigger phrasing in the description, so auto-invocation fires. - — Enforce Script conventions and the five engine invariants the compiler will not catch. Fires on .c files. - — .layout / .styles / .imageset formats, widget scripting, menus, HUD, and the UI invariants that fail silently. Fires on UI files.
README
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Introduction
I highly recommend using this alongside a full-cycle workflow like mattpocock/skills, obra/superpowers, or any similar tools to improve the overall quality of the work!
Agent skills and reference docs for DayZ modding — Enforce Script, layouts, configs, and engine internals.
Runs in Claude Code as a plugin, and in every other agent — Codex, Cursor, Cline, Windsurf, Copilot, Zed and the rest — through the npx skills installer. Every skill is one SKILL.md plus an agents/openai.yaml beside it; every harness reads the same body and they differ only in metadata.
Skills
Model-invoked
Reachable by the model or by you. Rich trigger phrasing in the description, so auto-invocation fires.
- dayz-scripting — Enforce Script conventions and the five engine invariants the compiler will not catch. Fires on
.cfiles. - dayz-ui —
.layout/.styles/.imagesetformats, widget scripting, menus, HUD, and the UI invariants that fail silently. Fires on UI files. - dayz-lookup — answers an API or engine-behaviour question from source: project docs, then this plugin’s reference set, then the extracted vanilla scripts on
P:. Runs as a sub-agent and reports back with file paths, so the search never lands in your context.
User-invoked
Run on request. Claude Code holds this with disable-model-invocation: true; Codex with policy.allow_implicit_invocation: false in agents/openai.yaml, the same shape its own review-agent skill uses.
- dayz-review — three-axis review of a change: Standards (does it follow the project’s documented conventions?), Runtime (will it behave in game — pairing, lifecycle, client/server, packed paths, what a message costs on the wire?), and Spec (does it do what was asked?), run as three parallel sub-agents and reported side by side.
References
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Установка
npx skillfish add cad4z/enfusion-skills