
stardz-team/dayz-modding-skills
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Agent Skill that makes AI experts at DayZ modding — Enforce Script, engine API, mod architecture, 30+ gotchas, performance patterns.
개요
Make AI agents experts at developing DayZ mods in Enforce Script. An Agent Skill that gives AI coding agents deep knowledge of DayZ modding — Enforce Script language rules, engine API patterns, mod architecture, performance optimization, and professional UI patterns extracted from 10+ production mods. - — and avoid all 30+ gotchas that trip up every AI - — proper Class.CastTo(), JsonFileLoader usage, memory management - — 3_Game / 4_World / 5_Mission compilation order - — singletons, RPC networking, modded classes, config persistence - — widget pooling, batched processing, caching, debouncing - — COT Module-Form-Window, CanvasWidget overlays, RichTextWidget - — .p3d LODs, model.cfg, materials and textures, PBO build and signing, and the Central Economy entries that make a custom item actually spawn - — fetches chapters from the DayZ Modding Wiki (92 chapters, 12 languages) when it needs deeper info Copy the skills/dayz-modding/ folder to your agent's skills directory.
README
원문 README의 일부입니다. 원문 보기.
DayZ Modding Skill
Make AI agents experts at developing DayZ mods in Enforce Script.
An Agent Skill that gives AI coding agents deep knowledge of DayZ modding — Enforce Script language rules, engine API patterns, mod architecture, performance optimization, and professional UI patterns extracted from 10+ production mods.
What This Skill Does
When installed, your AI agent will:
- Know Enforce Script is NOT C/C++ — and avoid all 30+ gotchas that trip up every AI
- Write correct DayZ code — proper
Class.CastTo(),JsonFileLoaderusage, memory management - Follow the layer hierarchy — 3_Game / 4_World / 5_Mission compilation order
- Use professional patterns — singletons, RPC networking, modded classes, config persistence
- Optimize for performance — widget pooling, batched processing, caching, debouncing
- Build production UI — COT Module-Form-Window, CanvasWidget overlays, RichTextWidget
- Ship real assets —
.p3dLODs,model.cfg, materials and textures, PBO build and signing, and the Central Economy entries that make a custom item actually spawn - Consult the wiki — fetches chapters from the DayZ Modding Wiki (92 chapters, 12 languages) when it needs deeper info
Install
Via skills.sh
npx skills add StarDZ-Team/Dayz-Modding-Skills
Via Claude Code
/plugin marketplace add StarDZ-Team/Dayz-Modding-Skills
Manual (any agent)
Copy the skills/dayz-modding/ folder to your agent’s skills directory.
What’s Inside
skills/dayz-modding/
├── SKILL.md # Core: Iron Rules, workflow, debugging, code review
└── references/
├── enforce-script-reference.md # Complete language reference + 18 gotchas
├── api-patterns.md # Entity, RPC, I/O, GUI, timers, player, actions
├── architecture.md # Layers, singletons, CF modules, events, permissions
├── development-workflow.md # Systematic workflow: plan, code, verify, debug
├── advanced-patterns.md # Performance, troubleshooting, debug commands, input
├── gui-patterns.md # COT, VPP, CanvasWidget, RichText, MapWidget
├── model-asset-pipeline.md # .p3d LODs, model.cfg, animations, .rvmat, textures
추천 도구
다른 키워드를 입력하거나 필터를 제거해 보세요.
설치
npx skillfish add stardz-team/dayz-modding-skills