Claude Desktop 설치 가이드
로컬 MCP 설정을 지원하는 데스크톱 클라이언트.
MCP Servers

Drop a .pcap file, ask questions in plain English — get answers backed by real tshark data.

PiloTY: AI pilot for PTY operations via MCP - enables AI agents to control interactive terminals like a human

MCP server to enable an LLM to do basic static triage of a PE.

Intercept AI requests, track usage, inject MCP tools centrally

🔥 MCP Mastery: Build AI Apps with Claude, LangChain and Ollama

is the easiest way to connect any MCP client (like Claude or Cursor) with the browser using browser-use.
Agent Skills

BAGEL is a model-agnostic, modular, fully customizable Python framework for programmable protein design.

一个面向 Seedance 2.5 商业广告创作的导演型 Skill。它把产品 brief、参考图和传播目标转换为 15 秒、30 秒或自定义时长的 TVC 策略、导演执行单、分镜预览与可复制视频提示词,也能根据生成成片的时间码证据给出局部重试方案。

一个用于 的 Codex Skill。它通过 ADB 截图、UI 层级、系统运行时信息和结构化索引,把“人工逛 App”变成一套可追溯、可核验、可用于横向对比的证据材料。

本 skill 把叶子南《高级英汉翻译理论与实践》(第4版)的英译汉方法论,工程化为一条英译中流水线。核心信条如下:

Locate every paper in the literature, not just in a summary.

- using GLiNER-PII and LLM-based augmentation and validation - — LLM-generated substitute, redact, annotate, or hash (deterministic, local) - before full runs with display_record() visualization

A collection of Agent Skills that give a coding agent architectural skills to build scalable, maintainable Django projects with clean separation of concerns, testability, and a full suite of best...

OpenHarness — 24/7 Autonomous AI Framework For OpenClaw

This repository is the canonical source for a simple cloud factory: a set of agent skills and GitHub Actions workflows for moving work from an incoming issue to a verified change.

- — wrap third-party SDK clients (Stripe, Resend, AWS, etc.) with Effect using the "use" pattern: type-safe tagged errors, automatic tracing spans, config-based secrets, and clean dependency...

你可能需要花时间整理材料,把问题发给大模型,review大模型给的答案,再去尝试理解某些晦涩的概念,并判断大模型的回答是否足够可信。忙完以上的一切,还要忙着去除人机味

Physics-first Flutter animations with a composable, timeline-driven API for building polished transitions, expressive UI motion, and reusable animation systems without wiring imperative controllers...